Whenever a creature deals combat damage to you, that creature’s controller gains control of Contested War Zone. {T}: Add {C}. {1}, {T}: Attacking creatures get +1/+0 until end of turn.
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Title#Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foreign, Lightly Played Foreign, Moderately Played Foreign, Heavily Played Foreign, Damaged Foreign, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil, Near Mint Foil Foreign, Lightly Played Foil Foreign, Moderately Played Foil Foreign, Heavily Played Foil Foreign, Damaged Foil Foreign
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